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Gamepark 32 (GP32) Emulators

Name

WonderBoi

Author

Rattboi

Description

Wonderswan emulator for the GP32

Screenshots

 

Download

HERE 0.75

Information

WonderBoi32 beta v.7 (ADIC RELEASE)
By Rattboi

Based off of WSCamp + OSwan 0.7 + other fixes

Uses misc. code from Don Miguel, Aj0, ZardozJones, YoyoFr, and CHN
Also, major thanks to DJWillis for his help getting GCC 3.4.0 to work
Compressed using mr_spiv's B2FXEC program. Thanks!

Instructions-------------------

Put the fxe/gxe in any folder you want

Put all roms in the folder GP:\GPMM\WB32\ROM (no S at the end)
Savestates go to GP:\GPMM\WB32\SAV (WARNING!!! DON"T USE OLD SAVESTATES! INCOMPATIBLE NOW!) *sorry*
Config files go to GP:\GPMM\WB32\CFG

All folders are created if they don't exist

ROMS---------------------------

put the roms on GP:\GPMM\WB32,

In-game Keys---------------------------

Select - Return to menu
Select + L - Move screen left (when in stretch mode)
Select + R - Move screen right (when in stretch mode)
Select + Left/Right - Change Frameskip
Select + Start - Reboot
Select + Up/Down - Change video mode

Others - WS keys

Menu Keys-----------------------------
A goes into menus and selects options
B goes back to previous menu (or game if you're on main menu). Settings are saved
Multi-select options like CPU and Save Slot only get changed by left/right

History:

02/Jan/2005 - Eighth release, lots of new stuff (ADIC RELEASE)
Moved main emu core to WSCamp core
- Much better compatibility
- Much better code base
New GUI code (based off Yoyofr's snes9x code)
New BG by Antiriad! (AWESOME!)
Eeprom/SRAM saves are better now
GoodWSX name support! (based off Rlyeh's fGB code)
Nice font engine (thanks to Oankali's OKFlib)
Changed lots of small stuff

05/Jul/2004 - Seventh release, more new stuff
Cpu speed selector
Video mode selector
Much more stable
Changed a lot of menu stuff
Added skins for normal horz/vert modes
Up to 9 Savestates
Default config files
Per-game config files

16/Jun/2004 - Sixth release, new features
A lot of new stuff (been a long time, eh?)
Fullscreen stretching for horizontal games
Supports zipfiles for roms
New file browser (not great yet)
Few extra palettes for WS B/W games (Default, Amber, Green)
Force WS or WSC (few bugs still)
Few graphics bug fixes

13/Aug/2002 - Fifth release, bugfix release
Fixed FF1 bug, Changed name to WonderBoi32
That's it!

07/Aug/2002 - Fourth release, even more new stuff
Better internal code for menus, save states are "per game", key configuration, vertical keys,
can use L and R for other keys now

04/Aug/2002 - Third release, more new stuff
Centered screen, better timings, new menu interface from Aj0, save state support,
fixed sprite order

23/May/2002 - Second release, little bugfix stuff
Added vertical mode controls, and fixed brightness bug.

14/May/2002 - First release, with no sound

TODO:
Add sound
Major Speedup (need a new CPU core, help wanted)
Screen captures (Damn, should have done this for ADIC :P)

Special Thanks & Greets to #gp32dev @ efnet
Thanks to Spiv, Squidge, Rlyeh, diabol, mithris, Inopia, Hooka, Woogal, RobBrown....
and anyone else I forgot

EXPECT A NEW VERSION SOON!

 

 

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