Just a quick news post to announce that 1.5.0 release builds are up for all the GPH devices (GP2X, Wiz and Caanoo) on the main ScummVM download page at http://www.scummvm.org/downloads/
The main GPH tweaks in this release are focused on the input code along with some minor clean up. Of course all the juicy improvements and newly supported games (device performance permitting) from the rest of ScummVM are also rolled in.
This release contains a minor issue with the downscaling code that can lead to minor graphics glitches in some of the larger games (Curse of Monkey Island and Broken Sword mainly) and I am working on getting this all fixed for a 1.5.1 release (I missed the 1.5.0 deadline to get an elegant fix done) but it is quite a minor problem.
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