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OpenSource Handheld News - Gp2X, Dingoo, Wiz, Pandora, GCW Zero and Caanoo is a News and downloads site for Open Source Handhelds, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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October 2nd, 2008, 00:21 Posted By: argor
from http://openpandora.org/
Well, wow, you guys killed our servers in a spectacular frenzy of preordering.
The forums are still dead at the time of writing. There is no doubt that once things calm down and everyone is able to place the final orders we will have sold out of the 3000.
We sold 2000 Pandoras in 6 hours even with the server totally besieged. Truly astonishing. Thank you all for supporting this project, all the emails, all the comments all, all the phone calls, all the news posts, everything.
Today we moved to a somewhat faster server which is why things were off line during this afternoon.
We are quickly looking in to if it is possible to increase our planned first batch to 4000 units.
We will update on this issue in around 48 hours.
-Craig
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October 1st, 2008, 22:08 Posted By: wraggster
Speaking to my buddy craigix of Openpandora/GBAx fame, he has told me it has been one of the maddest days of his life and it has been non stop work on websites and telephones with preorders, i cant give any more details away but get those preorders in while you can
Pandora looks to be the future of Homebrew as i expected. Wraggy hopes to get one for xmas i hope, come on Santa
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October 1st, 2008, 22:04 Posted By: wraggster
Soon 3000 or maybe a lot more than that will have their hands on Pandora, but what emulators are you looking forward to most on Pandora ?, what emulators are suited to the Pandoras controls ?
For me i yearn for full on full speed Nintendo 64 emulation
Sega 32X emulation interests me also.
Give us your answers via comments
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October 1st, 2008, 22:01 Posted By: wraggster
It has been a mad mad day or two in the homebrew scene and many sites like here, gp32x and the Openpandora site have been down due to sheer numbers of visitors, I myself spent 2 nights ago sending emails to promote pandora to 50 of the worlds biggest gaming sites and thankfully many have posted about the pandora console and as we know its going to be an awesome ride.
So my question to you, did you preorder a Pandora ?
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October 1st, 2008, 21:27 Posted By: wraggster
Mail for Exchange, Nokia's Microsoft Exchange client for S60 powered Nokia phones, has been upgraded to version 2.7. Updates include support for Exchange Server 2007 Autodiscover (enter your email address and server settings are automatically provisioned), updated mapping of data fields in Contacts and a number of bug fixes. As was recently announced the new version can also now be installed on any Nokia S60 3rd Edition phone.
The Exchange Server 2007 Autodiscover functionality must be enabled and configured by your system administrator. If you are upgrading from an earlier version of Mail for Exchange you will need to perform a full resync in order to take advantage of the new Contact field mapping (middle name, car phone, department, spouse and anniversary).
We're still waiting for full folder support in Nokia's Mail for Exchange. The application is in continual development so there's a good chance we'll see improved functionality in future versions. However if folder support is a feature your require you may wish to look at DataViz's RoadSync.
http://www.allaboutsymbian.com/news/..._now_avail.php
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September 30th, 2008, 02:13 Posted By: wraggster
Finally months after the official announcement 3000 lucky people can now preorder the Worlds fastest handheld console that boasts a processor capable of up to 900MHZ, PowerVR 3D Graphics, a large 800x480 LCD Touchscreen, Wifi, Bluetooth, USB, Dual SD Card Slots, TV Out, Dual analogue and digital controls, a clamshell DS Lite style shape and a 43 button mini keyboard.
The Console already boasts an amazing amount of ready to be released software such as Ubuntu and many full speed emulators for systems such as Snes, Amiga, Megadrive and many more that are not publically announced yet.
The price of the Pandora is $329.99 / £199.99 (Inc VAT) / E249.99 (Inc VAT) and is backed up by the very strong GP32X Community a community that has the most concentrated amount of amateur coders that no other Homebrew scene can boast and yes more developers than even the mighty PSP and DS Scenes.
The Console is as powerful as original Xbox and on a par with the Nintedo Wii and thats very impressive, add to that the keyboard, bluetooth, dual analogues and you have what is a Pocket PC/Handheld Console Hybrid with software that will amaze and if your an emulation fan then this console will do everything the PSP can and more, we should expect full speed MAME, PSX, GBA, Snes, Megadrive, Master System, Colecovision, Commodore 64, PC Engine and yeah the list goes on, what should also be very doable to full speed should be Nintendo64, Sega 32X, Sega CD, 3D0, the coder of NullDC an excellent Dreamcast emulator for Windows has publically stated that he his looking to port to Pandora.
In short this will be so very much more than any handheld before and one the homebrew community through all the scenes will be interested to see.
Those interested in Preordering can do so at 2PM today GMT time (Sept30th for those in different parts of the world), only the first 3000 will get on the first batch of this exciting console.
Those Interested should visit OpenPandora.Org the home of the Pandora Console
For the full history of news about the Pandora from start until now check out our very own Pandora Homebrew Site
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September 30th, 2008, 02:13 Posted By: wraggster
Finally months after the official announcement 3000 lucky people can now preorder the Worlds fastest handheld console that boasts a processor capable of up to 900MHZ, PowerVR 3D Graphics, a large 800x480 LCD Touchscreen, Wifi, Bluetooth, USB, Dual SD Card Slots, TV Out, Dual analogue and digital controls, a clamshell DS Lite style shape and a 43 button mini keyboard.
The Console already boasts an amazing amount of ready to be released software such as Ubuntu and many full speed emulators for systems such as Snes, Amiga, Megadrive and many more that are not publically announced yet.
The price of the Pandora is $329.99 / £199.99 (Inc VAT) / E249.99 (Inc VAT) and is backed up by the very strong GP32X Community a community that has the most concentrated amount of amateur coders that no other Homebrew scene can boast and yes more developers than even the mighty PSP and DS Scenes.
The Console is as powerful as original Xbox and on a par with the Nintedo Wii and thats very impressive, add to that the keyboard, bluetooth, dual analogues and you have what is a Pocket PC/Handheld Console Hybrid with software that will amaze and if your an emulation fan then this console will do everything the PSP can and more, we should expect full speed MAME, PSX, GBA, Snes, Megadrive, Master System, Colecovision, Commodore 64, PC Engine and yeah the list goes on, what should also be very doable to full speed should be Nintendo64, Sega 32X, Sega CD, 3D0, the coder of NullDC an excellent Dreamcast emulator for Windows has publically stated that he his looking to port to Pandora.
In short this will be so very much more than any handheld before and one the homebrew community through all the scenes will be interested to see.
Those interested in Preordering can do so at 2PM today GMT time (Sept30th for those in different parts of the world), only the first 3000 will get on the first batch of this exciting console.
Those Interested should visit OpenPandora.Org the home of the Pandora Console
For the full history of news about the Pandora from start until now check out our very own Pandora Homebrew Site
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September 28th, 2008, 20:44 Posted By: argor
new post on the pandora blog by EvilDragon
A lot of guys over at gp32x.com demanded more blog entries - well, I'll try to post more stuff and information about what is going on.
At the moment, while craig is preparing all the preordering stuff and checking out that the production will go fine, the devs are hacking more and more of the Linux together.
The graphic drivers were working for a while already. Now we've got USB Hosting and Sound drivers working. Things are going well
Sound is actually pretty good. But as telling won't do here, here's a video where you can listen to actual headphones output yourself. I also used a PSX Joypad connected to a PSX/USB Adaptor to actually play it.
I have been working on defining some standards. The PXML file format has been released over at the boards here and are currently being discussed.
It will most probably change a bit (or even a bit more), as there have been a lot of good suggestions at that thread already.
Ryo started porting gmenu2x to the Pandora. It already runs on 800x480 with all the current features it currently has on the gp2x. As icons and text haven't been changed to the high Pandora resolution yet, they look tiny
But don't worry, we just began to port it. I will most probably have some pictures of it soon.
It will also get some new features like semitasking, PXML support (you don't need to manually add any games you copy on your SD Card, they will appear automagically at the correct category in the menu), showing preview screenshots and descriptions of games, etc.
Okay folks, enough talk for today... back to work for me
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September 28th, 2008, 19:51 Posted By: argor
from craigix
It's a long process, boards first (the new MK2 board, MK1 has served its purpose) then population, then testing, then cased, then shipped.
So starting this week are the MK2 boards, you will see photos of these and a step by step report on how everything is fitting together as we progress.
Don't worry everything will be tested as it is done so the chances of any DOA units are low.
Michael might even be going to the factory while it is happening so you can have some from the scene reports
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September 27th, 2008, 17:35 Posted By: wraggster
News from Evil dragon
Hi,
I just uploaded the PXML File Format definitions.
So - what is PXML?
PXML is a fileformat which should be included with every Pandora Application. It contains various informations about a game or app, for example title, description, screenshot, icon, category, file associations, etc.
Each GUI or Explorer for the Pandora should make use of this standard to ease the usage for the standard user.
Here are the advantages about this system:
Games / Apps can be distributed within normal ZIP archives
Games / Apps can either be downloaded and extracted manually anywhere on the card or downloaded and extracted automatically by some package manager on the Pandora (it can also create a proper directory structure to keep your SD Card organized)
No need to manually add Games / Apps into the GUI: They are automatically shown in the correct category / subcategory
You can rename and even move the Games / Apps on your SD Card - the GUI still will show and run them correctly
To uninstall anything simply delete the directory.
No need to setup anything when testing a new GUI: As long as it supports PXML files, everything works right from the start!
Automatic File Associations
This is for programs installed by the user. Firmware updates will use a standard Linux package management.
You can find the PXML definition here.
If you have any questions or additions, feel free to use this thread
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September 26th, 2008, 21:26 Posted By: wraggster
"Unlike Apple or RIM, which design both their phones and operating system, Microsoft (MSFT) has been taking a different approach for several years -- focusing on the OS and letting partners figure out what the gadget will do and where it'll sell. This is sort of what Google's doing with Android and its Open Handset Alliance. Despite having its own gadget design teams -- which make the Zune and Xbox -- Microsoft has 'no plans to build our own phone,' says Scott Rockfeld, group product manager for Windows Mobile. 'Right now we're happy to share the limelight,' he adds."
Well to be honest, this is pretty unsurprising news. I know in the past I have been a huge supporter of Microsoft building their own Windows Mobile device so they would not have to worry about their partners cutting corners and releasing unattractive and hard to use devices that can hurt their brand. Recently however with Steve Ballmer’s internal memo that was floating which stated that Microsoft would "work with hardware vendors to ensure that we can provide complete experiences with absolutely no compromises," I am more faithful that we will see more fun and stable devices in the future. Here’s hoping we hear something tangible about these new devices soon, I'm getting antsy.
http://www.alleyinsider.com/2008/9/w...e-says-redmond
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September 23rd, 2008, 20:46 Posted By: wraggster
Some nice news from Pickle
I wanted to wait to do this but im running out of time before the 30th. I was hoping some videos could be made before the preorder, but im not sure if it can happen by then.
Basically i have 0.72 release source code + M-HT dynamic core compiled. The only stage my build fails at is the linking of SDL (I complied using the GP2X headers, but of course it doesnt like the binary lib). So im confident it would link provided I have the matching binary lib.
My plan was to get the binary to someone with some sort of pandora hw, which I found ED was willing to do the tests. All I needed was the SDL lib, which DJwillis has built but has but has not had the time to email it to me.
So, bascally once the SDL lib becomes available dosbox should be ready to run on pandora. Maybe if I get the lib soon there might be time to preview dosbox before the preorder, otherwise it should be available by the time the hw comes out.
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September 21st, 2008, 22:24 Posted By: wraggster
Almost everyone who visits DCEmu does because of either Homebrew or Gaming or maybe the free porn jk and in a weeks time the very ambitious Pandora Console goes into Preorder status. The first lucky 3000 will have a console as powerful as the Nintendo Wii, with a DS Clamshell type case, a console that we already know has full speed Amiga, Snes, Megadrive and Final Burn Emulators and most likely many many more that have not been unveiled most likely are GBA, PSX emulators from the likes of ZodTTD and Exophase.
The Console is unlike all before just the creation of Homebrew Fans but homebrew fans with a vision of console not tied down to any overbearing company who want everything their way. The Pandora will be a launch bed for many amateur coders, make no mistake the big gaming companys watch the homebrew community, every homebrew scene is watched and many scenes have coders who themselves are employed to work on the consoles they release homebrew for.
Whilst no one expects the Pandora to dent the PSP or DS if it can entice a new generation of young amateur coders to get a foothold in the gaming community then it makes the homebrew community even more important, think of us as a stepping stone to the commercial gaming world.
The Pandora will if all goes well be like the Dreamcast and the GP2X before it a scene that has many commercial homebrew releases and with a console that is in effect a Pocket PC/Gaming Console Hybrid with TV out, Wifi, Bluetooth its a real mouthwatering system.
Yes i wont get rid of my commercial games systems such as PS3, Wii, DS and PSP (my son owns a 360) but im very much looking forward to a very interesting console and the release will bring even more attention to the world of homebrew and that benefits all the different homebrew scenes, the more we show the world that homebrew is a strong worldwide community spanning every console and every race and that homebrew isnt about piracy then as a massive network of sites we can all benefit from some excellent releases from the very talented coders from around the world.
ok enough of that :P
for more information about Pandora check out Pandora Homebrew - DCEmus Pandora News Site (where we post as much Pandora news as we can find.)
Back to normal console news now
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September 21st, 2008, 18:18 Posted By: wraggster
Here's the reason I ask: Last December when I switched to AT&T, I was told that the coverage in my area is considered "good." Even on their website coverage map it's considered "good." I would say that 90% of the time I cannot place a call from my home. I often see "No Service" on my device. Luckily I have a land line (which I wouldn't have if I had better coverage) and I also have WiFi so I can access my email, wirelessly sync my PIM stuff, and surf the web. But it's still frustrating that the reps and the maps show coverage that I'm just not getting. Other devices with either T-Mobile or AT&T are the same here. My wife's phone with Verizon does fine. I find my coverage is spotty. So I ask you, how's the coverage in your area? Are you happy with the over all coverage when you go places? Can you still get coverage in department stores?
http://www.pocketpcthoughts.com/news...-coverage.html
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September 18th, 2008, 20:19 Posted By: wraggster
new for pocket pc:
Once TF2D came out I immediately tried to install and run the Diamond TF3D Config 0.6.7 by sushilange, unfortunately it didn't work, I started to follow the thread but have come to the conclusion that it is a Diamond App and will most likely not be tailored to work with Manilla 2D
I am starting this project because I do not like my home screen too cluttered so I disable a fair amount of tabs in Manilla2D and wanted a way to do this that was simpler than hand editing xml files...
First there are many people to thank because in no way am I trying to take credit for other peoples work
Thanks to udk, noonski, vetvito, hergzilla and the rest for getting Manilla 2D out and working, I was in the forums while vetvito and noonski were finishing and releasing the first beta and despite how geeky it sounds I must say that it was a pretty exciting time
Thanks to sushilange for inspiration via his diamond TF3D config program
http://forum.xda-developers.com/showthread.php?t=405749
and finally thanks to camro for his post that started me down the path of tweaking my setup
http://forum.xda-developers.com/showthread.php?t=426351
one last thanks to emunutz for the original HTC home Customizer
http://forum.xda-developers.com/showthread.php?t=319308
http://www.pocketemu.com
http://forum.xda-developers.com/showthread.php?t=427392
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September 17th, 2008, 22:13 Posted By: wraggster
It's suspected, but not known for sure yet, that that the engineer of a Los Angeles Metrolink commuter train may have been text messaging when the train ran a stop signal, crashing into an oncoming freight engine. It will likely take the National Transportation Safety Board up to a year to investigate the tragedy, which resulted in 25 deaths, including that of the engineer himself, and 138 people injured."
Regardless of why this happened, the loss of human life is saddening - but if it was was due to negligence on the part of the engineer because he was texting, it's all the more tragic. In my history of texting, which is admittedly not as long as some people, I've sent exactly two texts while driving - or more accurately, composed most of them while at a stop light and finished them while driving. And that was completely and totally stupid of me to do - I couldn't imagine how badly I'd feel if I caused an accident because I thought my text messages were more important than the safety of the people around me. Reading texts and email messages is almost as bad - there's hardly any message that can't wait until you're at a red light to red, or pulled over to the side of the road. Time to confess: do you text while driving your car?
http://www.msnbc.msn.com/id/26727674/?gt1=43001
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September 17th, 2008, 22:12 Posted By: wraggster
New for openmoko
New user features:
The display can now be zoomed and panned.
Deep sky objects may be displayed.
A deeper star catalog is available as
an option.
The separate toggle buttond for the
Celestial Equator, the Ecliptic and
the Galactic Plane have been rolled into
one toggle called "Great Circles", to
save menu space.
Bug Fixes:
An error that prevented some 4th magnitude
stars from being plotted (they were
plotted in black!) has been fixed.
A bug which caused some stars near the
celestial equator to be plotted at the
wrong position (by ~1 degree) has been
fixed.
http://projects.openmoko.org/forum/f...p?forum_id=677
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