|
Buy on AliExpress.com
OpenSource Handheld News - Gp2X, Dingoo, Wiz, Pandora, GCW Zero and Caanoo is a News and downloads site for Open Source Handhelds, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
January 14th, 2014, 12:04 Posted By: wraggster
via http://boards.openpandora.org/topic/...ek-2014-01-02/
The new year has started - and I hope it did start well for you.
A fresh new year, new plans, new possibilities.
What will happen in Pandora and Pyra-Land?
I can at least give you some information.
1. FOSDEM 2014
Yes, we'll be at the FOSDEM again this year (taking place 1st and 2nd February in Brussels)
We'll have a table and I'll have a small talk in the gaming dev room - Saturday evening, 6 - 7pm.
Of course, we'll have some Pandoras there and I'll also talk about the Pandora in the devroom.
However, we might also have some information or even previews of the Pyra there.
Askarus will be there Saturday and Sunday the full days, while I will be there Saturday 2pm to 7pm and the full Sunday.
You're very welcome to visit us and get more information about the Pandora / Pyra.
I'm also open for any interviews, in case some of you are bloggers or even writing for magazines.
2. Alive and Kicking Coding Competition
Looking at the current list of entries, we'll see some awesome releases for the Pandora!
Thanks a lot to all devs participiating - it shows how lively the Pandora scene is.
A bright future 
3. Pandoras and Craigs remaining customers
Hopefully, we'll be able to fulfill many more of Craigs remaining orders, but we have no idea how many that'll be.
We're trying to do our best, but Pandora stock is limited now due to some parts needed for Pandora production that have seen the end of life quite a while ago.
However, any customer who still remains after the last Pandora has been sold will be able to get the Pyra for production costs - whenever it might be ready.
I don't want to forget anyone, so I'm trying to offer whatever I can.
4. More partly defective Classic Pandoras
We still got over 100 defective boards from CC and will now focus on finding out if they are still usable in some way.
They will all be at the Pandora-Section at the DragonBox Shop, so be sure to check it out every once in a while to see if there's one that is of interest to you.
They're all units with brand new cases (most of them had some small scratches from the very beginning though) and PCBs which have one or more issues.
5. The DragonBox Pyra
With the Pandora reaching the end of production, when will the Pyra be available?
We have no idea. And looking back at the Pandora developments, I will NOT give any estimations.
But we'll work on it. And you will be able to follow us with videos and pictures I'll post.
We'll probably start with that after the FOSDEM.
Thanks to all of you - quite a few good ideas from the community will find their ways into the Pyra.
And with a capable production company from the very beginning as well as a case company in Europe, things are looking a lot better.
It'll most probably still be a while until it's finished. So in case you're thinking about getting a Pandora or wait for the successor, I'd get a Pandora now - as stock is limited.
So much for a peek into 2014. If you have any further questions, let me know 
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 27th, 2013, 21:31 Posted By: wraggster
Well, it's christmas time and most of you here will probably spending some quiet days with their family.
I wish you all a very merry christmas - and as the end of the year is approaching, I'd like to look back into the past year and also a bit into the future.
1. Pandora - it was still a rollercoaster ride - with a happy ending
The first few months were awesome. Production was swiftly moving, everyone could get a Pandora from stock, I finally delivered the units to all my remaining preorder customers and even all 1GHz customers from Craig got their unit.
You think it's weird that Pandora production works flawlessly?
Sure, that's probably why we had issues with the LCDs for the next batch that was delivered in June.
440 LCDs, where half of them had dust below the touchscreen and a lot of those had calibration issues.
So 400 of those had to go back to be fixed... and that sure took a while, as the manufacturer needed to find out what went wrong.
So in August, we were running out of Pandoras because of that. We had a few older screens left, but you really couldn't call that "mass production" at all.
In September, we got 60 LCDs for testing - they were working fine on a quick test and all assembled into Pandoras and shipped...
Only to find out shortly after that those touchscreens autodestruct when you move the stylus at the edge of the screen.
Well, another two months until that issue is fixed...
And finally, in December, production has resumed and I've got 400 fully working screens!
So Pandoras are now back in stock, production is back to normal. Finally 
2. Craig and his customers
That really was the saddest part of the whole Pandora story so far.
I can fully understand that Craig had a huge load of stress on his back, and it's sad to see where everything has gone.
But he really caused a mess, with the 1GHz preorders 2012 and also with the amount of remaining customers in 2013.
After I finally got the results of the survey Craig created for all remaining customers, it turned out that there are A LOT more customers left than there should. I still have no idea where that huge number comes from, but i don't even want to think about it.
It's more important to moved forward and help everyone here.
Wow, and it's really really awesome how helpful you all are!
While I can only offer Pandoras at production costs, you, the community, help out with donations as well.
So here is a little statistic:
- Customers who used the upgrade possibility so far: 92
- Number of Pandoras funded with the help of donations: 50 (36 have not used that voucher yet, they were probably waiting for the Pandoras to get back in stock)
- Total numbers of remaining customers from Craig (according to the survey): 445
So we're getting somewhere - let's continue to help everyone. Thanks for all your donations 
3. Awesome software releases
2013 was a REALLY good year softwarewise.
Not only have huge quantities of new software been released for the Pandora, there also were some high quality releases - from all points of views.
Little but useful programs like MasterControl or the recent SixPair-Controller daemon, unique and useful applications like Streak's WIP PIM Manager, awesome emulator releases and updates (who would've thought we could get a fullspeed AGA Amiga, most-of-the time fullspeed Nintendo DS, and a very playable PSP emulator?) and also a lot of games, from ports for classic games like the Jedi Knight saga, to ports of Indie games and also completely new releases.
There's so much to do on the Pandora it won't get boring... I can barely keep up with playing everything I'd like to!
4. A peek into the Future
The Pandora sure still has a lot of potential. I'm pretty sure we'll still see a lot of new releases and updates.
But still, most of you already know I am working on a successor. More details will be revealed overtime.
I cannot tell when it will be finished - based on the whole Pandora story, you know how long that could take...
But let's hope it will be smoother run 
In case you're wondering how this will be financed:
Well, you know I got money from investors for the remaining Pandora orders, right? That money will be back when all remaining Pandoras have been sold - and will then be used for the development of the successor.
I can fully fund the full design and production for both the unit and the case up to the final prototyping.
Only the mass production itself will need a lot more money than I have - but there are various possibilities to get that as well.
Maybe Kickstarter, maybe Preorders with part-payment, maybe something completely different.
Well, we'll see, but I'm sure we'll find a way to produce it once the prototype is running... but this could still be far, far away in the future.
5. Some special thanks
Well, finally, I'd like to give some special thanks.
Of course, a huge thanks to all the community and developers, as you keep everything going!
Special thanks goes to notaz - he helps both with low-level stuff and the OS. And he'll also be helping with the Pyra Also to skeezix and DJWillis - they might not have much time recently, but they're available when I really need them. And c4a is simply awesome 
More special thanks go to Fatih. Many might've forgotten about him already, some have never heard of him. He's also one of the guys behind the Pandora - and he's still helping out a lot (e.g., he's the one sourcing stuff like the AC Adaptors or LCDs, and he's also the one who dealt with the chinese manufacturer to fix our LCDs). Yep, he's still helping out, even though most of you don't know this.
Of course, MWeston is not to be forgotten. He's the one who designed the Pandora PCB, and he still helps out each time I have some technical or manufacturing questions. Thanks - and I hope you really have a real awesome christmas time with your family!
Not to forget: Linux-SWAT, fantomid and p'tiSeb for taking care of the Tolouse Game Show and of course Link and ekianjo for distributing Pandoras in US and Japan as well.
There are many many more which I didn't mention by name here... my investors, the moderators, all the devs.
Well - we sure don't have to space here to mention them all. But I'm really happy to have such an awesome community backing me, helping as good as they can.
With guys like you, I KNOW the Pyra will be awesome, and even though it might be a hard way once again, I'm totally sure it'll be worth it!
Thanks - and all of you, have a very merry christmas, and a happy new year!
http://boards.openpandora.org/topic/...re-2013-12-24/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 10th, 2013, 12:06 Posted By: wraggster
Only 533 units are left to ship. While the Asian, South American and Australian orders continued to ship, the European shipments had to be stalled in order to meet the CE requirements. We are happy to inform that they now meet all the necessary norms and shipments will be resumed.
A shortened version of the Quick Start Guide (English and German) will be included with all the units shipped from now on, along with the CE letter of conformity.
A number of concerns was raised over the recent supply of GCW Zero units being available via ThinkGeek reseller, before the KS units reaching European customers.
We would like to emphasize that we originally planned to be done with all Kickstarter orders before ThinkGeek received their shipment at 27th November.
Unfortunately the issues with the European customs set us back, while the shipment to ThinkGeek was already in progress.
http://www.kickstarter.com/projects/...d/posts/682005
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
November 23rd, 2013, 23:38 Posted By: wraggster
via http://boards.openpandora.org/topic/...a-is-not-dead/
Just thought I'd make a quick news post here in the official news section, as Craigs downfall of OpenPandora Ltd. is currently going through the news and to his remaining customers.
One important thing upfront:
OpenPandora Ltd. in UK is NOT OpenPandora GmbH in Germany
I am the owner of OpenPandora GmbH in Germany, and that company does not have ANY money issues or similar. All of my preorder customers have received their units quite a while ago and production is still running strong (though we're currently out of units until the next batch in December arrives).
And yes, a successor of the Pandora is being planned. And no, I cannot tell you when it will be ready (probably 2 months™ )
What does that mean for still waiting customer of OpenPandora Ltd.?
Not much. OP Ltd. has been unable to pay refunds for quite a while now.
The reason we created the survey was that OpenPandora GmbH and the community can help Craigs remaining preorders, regardless what happens with OpenPandora Ltd.
You will still be able to get the Pandora for a discounted price or with the help of the community donations.
BTW: My shop is now also accepting Bitcoins, and as they have risen significantly in value lately, it's a good way to get your upgrade in case you had bitcoins lying around for a while now.
So:
As long as there are Pandoras available, everyone of Craigs remaining customer can get them for production cost or lower (with community donations).
Well... that does lead us to another question:
When will the Pandora REALLY be dead?
We've only got a limited amount of parts, and some are already end of life so we can't buy anymore.
The production of the final Pandora batch has been started. There will be 500 more 1GHz and 150 more Rebirth units.
Well... and that's that. There will be a few more classics, but after that, production will most probably stop (unless we get a huge demand so it makes sense to change the PCB design to replace a few end-of-life parts...)
When all Pandoras have been sold - what happens to the remaining preorders?
No worries, the money will STILL not be lost.
Hopefully, most of the remaining Pandoras will go to Craigs remaining customers, but you never know.
In case there still are some left, then I'll move that discount over to the successor... even though I cannot tell you when it will be released.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
November 23rd, 2013, 23:13 Posted By: wraggster
via http://pdroms.de/
ReGBA by Nebuleon is a Game Boy Advance emulator based ultimately on gpSP 0.9 by Exophase. You can also submit patches on GitHub.
Changes:
* Per-game settings. You can press Select in the menu and you can edit settings that are applied to only the currently-loaded game. For example, you may want to start only some games from the BIOS for compatibility (e.g. Sonic Advances) but start the rest from the cartridge, or full-screen most games and leave a few at the original pixels due to being text-heavy.
* Settings files are saved only when changing the settings inside a submenu. This causes fewer erase cycles to be used up on the internal flash storage of the GCW Zero and the Dingoo A320.
* A manual. You can see this manual on your GCW Zero by pressing Select on ReGBA in gmenu2x and activating the “Show manual of ReGBA” option. This manual is also on the GCW Zero Community Wiki: see ReGBA.
* A bug that caused a crash when entering the Display Settings menu on the Dingoo A320 has been fixed.
* When opposing directions of the GBA d-pad would both be pressed — that is, both Left and Right, or both Up and Down, whether by the GCW Zero’s d-pad or its analog nub –, Left and Up are ignored, respectively.
* Add a version information screen in the Main Menu’s Performance and Debugging submenu.
http://boards.dingoonity.org/gcw-rel...lpha-1%29/150/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
November 23rd, 2013, 22:43 Posted By: wraggster
We are pleased to hear that with every hour passing more and more units sent to the USA and Canada get into the hands of their happy owners. With a growing community we hope to see an increase in the number of contributors to this open source project.
Not all went perfectly however. Due to our past issues with the fulfillment company, a number of units we have shipped this past month might have been mistakenly sent to customers who already received their consoles before.
Please get in touch with Justin Barwick via contact@gcw-zero.com if you mistakenly received your pledge rewards a second time. Arrangements will be made to return it and a mailing label will be provided at no cost to return it.
This should not impact the still pending shipments.
http://www.kickstarter.com/projects/...handheld/posts
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
November 23rd, 2013, 22:42 Posted By: wraggster
We are glad to announce that all of the pledges within the United States and Canada have shipped as of yesterday.
The United States shipments are being handled via FedEx SmartPost, while Canadian packages are being shipped via USPS Priority International Mail. If you live in the United States, you should have received the tracking number in an e-mail from FedEx. In Canada, you should have received an e-mail from Stamps.com
Furthermore, all outstanding European and other overseas orders are packed and ready to ship. We are working towards having a declaration of conformity and all required documents in each package. This is a requirement for some European countries, like Germany, as reported by our Kickstarter backers.
For any questions or concerns about the shipment of your device, pledge rewards, please send an e-mail to contact@gcw-zero.com or write a private message to Justin Barwick on Kickstarter.
Finally, do not hesitate to join the IRC room (http://www.gcw-zero.com/irc) for real-time help with other enthusiasts and developers, or just for a nice chat.
For warranty service or replacement parts please send an e-mail to repairs.gcw@gmail.com
We should start shipping any requested replacement parts later this week and start making RMA's for repairs on December 1st, 2013.
http://www.kickstarter.com/projects/...handheld/posts
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
November 9th, 2013, 20:42 Posted By: wraggster
via http://pdroms.de/
ReGBA by Nebuleon is a Game Boy Advance emulator based ultimately on gpSP 0.9 by Exophase. The project is currently in alpha. This build is a preview for your consideration. Some features are missing and will be coded later. You can also submit patches on GitHub.
Release notes:I have revalidated the optimisations, and it turns out I used the wrong register in some GCW-specific code. I have fixed this, resulting in ReGBA/GCW0 alpha 12. Up to 4% of performance has been restored.
Download: https://dl.dropboxusercontent.com/u/...a-alpha-12.opk
Dingoo A320 users don’t need this; they can continue using alpha 10. Alphas 10, 11 and 12 will be byte-identical on the Dingoo A320.
The last commit that went into this build is commit dc526d2: “GCW Zero, mips/stub.S: Correct the MIPS32 R2 instructions. The instructions used the wrong register.”.
http://boards.dingoonity.org/gcw-rel...lpha-1%29/120/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
November 9th, 2013, 20:14 Posted By: wraggster
via http://www.kickstarter.com/projects/...d/posts/646475
# Shipping and Availability of Units
A fulfillment company was approached to deal with shipments in order to speed up the delivery process. However, due to their unfitness in handling the task, we now severed ties with them and are back to shipping the units ourselves.
We are in the process of obtaining exact shipment details/numbers of the units handled by the fulfillment company and will inform you about the accurate number of devices shipped so far, when the details are available to us. We want to stress out that the delivery process has never stopped and the units continue to ship.
# Quick Start Guide
For all of you who have received the units, the development team prepared a Quick Start Guide that will help you go through the basic steps of GCW Zero usage. It is meant as an online equivalent of a printed manual, which we are unable to include in the box due to the constantly evolving nature of the device (software side of the project is under development and a lot changes with every new firmware update).
You can find the Quick Start Guide under the following location:
http://wiki.gcw-zero.com/Quick_Start_Guide
# Software Porting Guidelines
With an increasing number of people receiving units, we have already started to see third party software releases for the GCW Zero. Motivated by this, the development team prepared Software Porting Guidelines. This document dictates criteria required in order for a port to be accepted into our official repository.
You can take a look at it at the following link:
http://wiki.gcw-zero.com/Software_Porting_Guidelines
# Griffon Legend, A Retro Inspired Action RPG




The GCW Zero has received an exclusive reimplementation of "The Griffon Legend" (released in 2005) from FreeBasic to C by Dmitry Smagin.
The game, an action RPG, features an original storyline and is inspired by the 16-bit style RPGs of the SNES/GENESIS era. It was originally written by Daniel "Syn9" Kennedy in FreeBASIC, with sound by David Turner and was limited to a Windows release.
With the help of Dmitry Smagin the game is now featured on the GCW Zero for the first time ever. Griffon Legend can be freely downloaded from the GCW software repository and will be preinstalled on new units.
[1] http://github.com/dmitrysmagin/griffon_legend
[2] http://syn9.thehideoutgames.com/index_backup.php
[3] http://www.gcw-zero.com/downloads
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 28th, 2013, 22:20 Posted By: wraggster
via http://pdroms.de/page/2
ReGBA by Nebuleon is a Game Boy Advance emulator based ultimately on gpSP 0.9 by Exophase. The project is currently in alpha. This build is a preview for your consideration. Some features are missing and will be coded later. You can also submit patches on GitHub.
Release notes:
ReGBA alpha 11 is available.
Download: https://dl.dropboxusercontent.com/u/...a-alpha-11.opk
This build contains a quick fix for Doom’s garbled graphics. As I suspected, MIPS32 R2 instructions are to blame. I disabled some of them (and will need to revalidate them before enabling them again later). The performance will be up to 4% less in any release from now on until the MIPS32 R2 instructions are validated, which will be unnoticeable in all games except Mario Golf and Tennis.
In this release, there is also a small change to the progress bar. The text is now inside the bar, and the background is TRS-80 blue.
The last commit that went into this build is commit fbc3d1a: “OpenDingux: Quick fix to disable most MIPS32 R2 instructions in the stub, but allow the SYNCI instruction.”.
http://boards.dingoonity.org/gcw-rel...%28alpha-1%29/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 28th, 2013, 22:19 Posted By: wraggster
via http://pdroms.de/page/2
Open Sonic is an open-source game based on the “Sonic the Hedgehog” universe. It introduces a different style of gameplay called cooperative play, in which it’s possible to control 3 characters simultaneously. Unlike most similar games, Open Sonic provides a greater level of interaction between the player and the levels. It’s more than just a jump’n'run; the user must come up with some strategy in order to get through the levels.
Ported to GCW Zero by d_smagin.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
next » |
|
|