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THE LATEST NEWS BELOW
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July 5th, 2012, 15:58 Posted By: wraggster
OpenBOR is a continuation of the Beats Of Rage 2D game, which was originally
created by the wonderful folks over at http://www.senileteam.com
This release is for the Dreamcast, PSP, Wii, Wiz, GP2x, Dingoo, Linux and PC:
Heres whats new;
-
r3711 | utunnels | 2012-07-03 21:27:59 -0400 (Tue, 03 Jul 2012) | 1 line
Changed paths:
M /engine/openbor.c
M /engine/openborscript.c
Fix a crash issue in 3710.
DOWNLOAD AND GIVE FEEDBACK VIA COMMENTS Attached Files
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June 29th, 2012, 11:20 Posted By: PSPReview

Newly released/updated for the Wiz
justburner has updated PokeMini to version 0.5.2. This Pokemon-Mini emulator is available for several systems, including DS/DSi and PSP. See the change log for what's new in this release, and be sure to check out the project page linked below for more information about this homebrew. Opening .minc files now opens the linked .min files More accurant PRC timing and triggering Minor changes Debugger Only: Recent ROMs list Drag & Drop ROM files support Added file association to .min and .minc files Moved PRC Counter from Timers Window to Misc. Window Added more special registers for printing and controlling the debug output Reorganized the menu Improved the memory content components Added 16-bits memory filler into memory viewer All viewers and main window position & size are now saved Win32 Only: Fixed command-lines and closing code Recent ROMs list Drag & Drop ROM files support Added "Pause when inactive" window option Added file association to .min and .minc files
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June 29th, 2012, 11:01 Posted By: PSPReview

Newly released/updated for the Dingoo Family of Consoles.
justburner has updated PokeMini to version 0.5.2. This Pokemon-Mini emulator is available for several systems, including DS/DSi and PSP. See the change log for what's new in this release, and be sure to check out the project page linked below for more information about this homebrew.Opening .minc files now opens the linked .min filesMore accurant PRC timing and triggeringMinor changesDebugger Only: Recent ROMs list Drag & Drop ROM files support Added file association to .min and .minc files Moved PRC Counter from Timers Window to Misc. Window Added more special registers for printing and controlling the debug output Reorganized the menu Improved the memory content components Added 16-bits memory filler into memory viewer All viewers and main window position & size are now savedWin32 Only: Fixed command-lines and closing code Recent ROMs list Drag & Drop ROM files support Added "Pause when inactive" window option Added file association to .min and .minc files
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June 29th, 2012, 09:50 Posted By: PSPReview

Newly released/updated for the Wiz
NOW WITH NEW GRAPHS!***Echo is a little boy who loves action films, and he likes to go out dressing like a super-hero, always followed by his dog.But this time, Echo sees his dreams come true: I put him in his own action adventure series. So he must face the dangers of a haunted castle, with tons of enemies, ghosts and dragons, and repel the future alien invasion in a post-apocalyptic city, where humans fight with his machines.So you must fight, you must jump, you must find... and you must shot.
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June 25th, 2012, 01:01 Posted By: PSPReview

Newly released/updated for the Wiz
Source codes of MPlayer Wiz port.[Legal Notice]Patent and copyright laws operate differently depending on which country you are in. Please obtain legal advice if you are unsure whether a particular patent or restriction applies to a media format you wish to use in your country.
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June 25th, 2012, 01:01 Posted By: PSPReview

Newly released/updated for the Wiz
MPlayer(http://www.mplayerhq.hu) port + frontend for GP2X Wiz (Unofficial)2010.10.1: Bugfixes and added some functions2010.6.30 : Some bug fixed2010.6 : Added H/W YUV 4:2:0 Layer support[Legal Notice]Patent and copyright laws operate differently depending on which country you are in. Please obtain legal advice if you are unsure whether a particular patent or restriction applies to a media format you wish to use in your country.
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June 25th, 2012, 01:01 Posted By: PSPReview

Newly released/updated for the Caanoo
MPlayer(http://www.mplayerhq.hu) port + frontend for Caanoo (Unofficial)[Legal Notice]Patent and copyright laws operate differently depending on which country you are in. Please obtain legal advice if you are unsure whether a particular patent or restriction applies to a media format you wish to use in your country.
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June 24th, 2012, 14:20 Posted By: PSPReview

Newly released for the Dingoo Family of Consoles. comes this news from Dingoonity, heres the release news:
Finally SCUMMVM on open dingux!

Quote
he latest git of ScummVM compiled using the OpenDingux toolchain.
All engines were enabled in this build. This allows you to play Myst Masterpiece Edition on your Dingoo.
If you want to compile the latest git of ScummVM yourself just follow theses 3 steps:
1/ git clone git://github.com/scummvm/scummvm
2/ ./configure --enable-all-engines --enable-optimizations --host=dingux
3/ make dingux-dist
scummvm.zip
Download: http://dl.openhandhelds.org/cgi-bin/...0,1,0,0,20,603



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June 24th, 2012, 13:01 Posted By: PSPReview

Newly released/updated for the Dingoo Family of Consoles.
I've just recompiled the binary provided by Zear.This is the exact same code recompiled with the latest toolchain for OpenDingux.Just extract the zip into a folder and copy DUKE3D.GRP in the same folder of the binary.
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June 24th, 2012, 01:40 Posted By: PSPReview

Newly released/updated for the Dingoo Family of Consoles.
The latest git of ScummVM compiled using the OpenDingux toolchain. All engines were enabled in this build. This allows you to play Myst Masterpiece Edition on your Dingoo. If you want to compile the latest git of ScummVM yourself just follow theses 3 steps: 1/ git clone git://github.com/scummvm/scummvm 2/ ./configure --enable-all-engines --enable-optimizations --host=dingux 3/ make dingux-dist
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June 18th, 2012, 13:11 Posted By: wraggster
OpenBOR is a continuation of the Beats Of Rage 2D game, which was originally
created by the wonderful folks over at http://www.senileteam.com
This release is for the Dreamcast, PSP, Wii Wiz, GP2x and Dingoo:
Heres whats new;
-
r3710 | utunnels | 2012-06-12 23:13:59 -0400 (Tue, 12 Jun 2012) | 5 lines
Changed paths:
M /engine/openbor.c
M /engine/openbor.h
M /engine/openborscript.c
Clearning up some code.
Changes: changeplayerproperty no longer returns value. The old function doesn't return properly on every property, so just remove it for the feature is a bit useless and doesn't show the exact problem. Should print proper error messages when necessary.
Fix: defense/offense related properties now store values in entity instead of its model.
.http://lavalit.com:8080/OpenBOR/download.php
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June 18th, 2012, 06:01 Posted By: PSPReview
Newly released for the GP2X
Our first dual cpu demo on GP2X. We use the 2nd cpu to compute an old Cathode Ray Tube image (distorsion + color blending). The demo itself is a retro-style one. See file_id.diz for more info.
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June 17th, 2012, 03:01 Posted By: PSPReview

Newly released for the Dingoo Family of Consoles. comes this news from Dingoonity, heres the release news:
That's right, after 2 long years, OpenDingux finally reached a first end-user release.

Here's what the developers have to say:
Quote from: mth on June 16, 2012, 11:34:55 PM
It has happened, the egg that was laid two years ago has finally hatched: Ayla and I have declared OpenDingux to be ready for end users. So if you are using Dingux and would like a more polished distro, this would be the ideal time to try OpenDingux. Or if you are already using an OpenDingux pre-release, it is a good time to upgrade.
You can download the kernel, rootfs and (if you are a developer) the toolchain from the OpenDingux Releases page.
The installation consists of 3 steps:
- install the dual boot loader, see instructions on the wiki; it is the same boot loader as for legacy Dingux, so if you already have it installed, skip this step
- download the right kernel, put it in the root of your SD card and name it "zImage"
- download the rootfs, put it in the root of your SD card and name it "rootfs.bin" (note: ".bin" is new compared to legacy)
Note that the dual boot loader can have issues with files being placed at the end of a large SD card, so if it fails to boot, please retry with an empty card.
OpenDingux has nice splash and loading screens, configuration tools for the audio mixer and TV-out, simple per-app CPU clocking configuraton in gmenu2x and allows you to control brightness, volume, TV-out and several other features at any time with power slider + button combinations. The wiki contains more information about OpenDingux.
For developers: when targeting OpenDingux, please use the SDL_HWSURFACE and SDL_DOUBLEBUF flags when opening the video surface, so you can take advantage of higher performance and V-SYNC. You might also like to hear that OpenDingux has an updated FTP daemon that works with many more FTP clients, so you can upload your program under development while the system is running.
Many thanks to everyone who helped with ideas and testing, especially the people on the #dingoonity IRC channel.
Discuss it here: http://boards.dingoonity.org/dingux-...-user-release/
OpenDingux
Author/Porter: Ayla, mth, others
Download: http://www.treewalker.org/opendingux/



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June 15th, 2012, 06:21 Posted By: PSPReview

Newly released/updated for the Wiz
This addictive puzzle game was created by Malcolm Tyrrell on the Spectrum in 2002.Now it is available for the Wiz.Escape from each of the 39 levels by moving the connected blocks. You are only allowed to push them, never pull.
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June 10th, 2012, 02:49 Posted By: wraggster
via http://gbatemp.net/
justburner has updated PokeMini to version 0.5.2. This Pokemon-Mini emulator is available for several systems, including DS/DSi and PSP. See the change log for what's new in this release, and be sure to check out the project page linked below for more information about this homebrew.
QUOTE: Change Log (06/03/12)
- Opening .minc files now opens the linked .min files
- More accurant PRC timing and triggering
- Minor changes
Debugger Only:- Recent ROMs list
- Drag & Drop ROM files support
- Added file association to .min and .minc files
- Moved PRC Counter from Timers Window to Misc. Window
- Added more special registers for printing and controlling the debug output
- Reorganized the menu
- Improved the memory content components
- Added 16-bits memory filler into memory viewer
- All viewers and main window position & size are now saved
Win32 Only:
- Fixed command-lines and closing code
- Recent ROMs list
- Drag & Drop ROM files support
- Added "Pause when inactive" window option
- Added file association to .min and .minc files
- http://code.google.com/p/pokemini/
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