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THE LATEST NEWS BELOW
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March 29th, 2013, 06:40 Posted By: PSPReview

Newly released/updated for the Caanoo
Here are skins for the main menu an select screen. Which are a 2nd MegaMan, Mario, and 8bit characters. All these pics came from google images. Hope you like it.
Download Here
More info about the Caanoo:
The Caanoo can run several applications that emulate consoles or computer systems, such as DrPocketSnes for the Super Nintendo, GnGEO for the SNK Neo Geo AES/MVS, Hu-Go for the NEC PC-Engine, PCSX ReArmed for PlayStation 1 games, MAME4all for Arcade Coin-ops and Picodrive for the SEGA Megadrive and its add-ons, as well as freeware homebrew games/applications. These applications are created by the community itself and not by the manufacturers.
To read more of the post and Download, click here!
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March 26th, 2013, 18:50 Posted By: PSPReview

Newly released/updated for the Dingoo Family of Consoles.
The kernel of this release is based on Linux 3.6 and the root file system is based on buildroot 2012.11. Changes in kernel: 1)Correct partition table (The uC/OS-II loader starts at page 64, and is 192 pages long). 2)Enable support for UBIFS (UBI filesystem). 3)Add a driver for the Image Processing Unit4)Use DMA for SD I/O 5)Adapt to new PWM framework 6)Enable RNDIS support in cdcether driver 7) More minor optimisations Changes in rootfs: 1)Add pyclock - Clock application that includes an analog clock, a calendar, a wakeup alarm and a countdown timer. It can also be used to adjust the current system time.2)Add DinguxCommander - Two-pane file manager in the style of Norton Commander. 3)More minor optimisationsKernel for ILI9325, ILI9331, ILI9338. Download the version that matches the LCD controller in your Dingoo. Rename it to zImage when you put it on your SD card.
Download Here
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March 19th, 2013, 13:12 Posted By: wraggster
Updated versions of DOSBox 0.74 for A320 Open Dingux and Ben Nanonote OpenWRT.
DOSBox 0.74 OPEN DINGUX BINARY V2.0
DOSBox 0.74 OPEN DINGUX SOURCE V2.0
DOSBox 0.74 Ben Nanonote BINARY V2.0
What's New?
Swapfile = Better performing Dynamic Recompiler
Make sure you are using swapfiles on both A320 Open Dingux and Ben Nanonote OpenWRT.
This allows larger dynamic recompiler caches and as a result much faster code execution and DOSBox is on a whole a lot more stable. Civilization plays super fast now! 
Also included are some fixes to the dyna-rec from d_smagin's DOSBox port to GCW-Zero.
A320 Open Dingux
Changes to the dosbox.conf including increasing default memsize.
Ben Nanonote
The 'del' key ('red arrow' + backspace) is now working - was mapped to something wrong.
Volume control using the keyboard now working. There is a new entry in the dosbox.conf to accommodate a default value.
nanonote_volume = 50
Other changes to the dosbox.conf including enabling the soundblaster.
You can create a 64MB swapfile on the Nanonote's NAND using the following commands:
# dd if=/dev/zero of=/swapfile bs=1024 count=65536# mkswap /swapfile# swapon /swapfile
Alternatively you can create a 64MB swapfile on the Nanonote's microSD using the following commands:
# dd if=/dev/zero of=/mnt/mmcblk0p1/swapfile bs=1024 count=65536# mkswap /mnt/mmcblk0p1/swapfile# swapon /mnt/mmcblk0p1/swapfile
To enable the swap after reboot you will have to re-run:
swapon /mnt/mmcblk0p1/swapfile
Or you can make it auto-mount using the /etc/init.d/ system.
http://www.slaanesh.net/2013/03/dosb...x-and-ben.html
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March 19th, 2013, 08:20 Posted By: PSPReview

Newly released/updated for the Dingoo Family of Consoles.
¸×ÜÕÝÕÝØï Ò ïÔàÕ:1) ¿ÞßàÐÒÛÕÝÐ âÐÑÛØæÐ àÐ×ÔÕÛÞÒ (·ÐÓàã×çØÚ uC/OS-II áâÐàâãÕâ á 64 áâàÐÝØæë Ø ÔÛØâÕÛìÝÞáâì ã ÝÕÓÞ 192 áâàÐÝØæë)2) ´ÞÑÐÒÛÕÝÐ ßÞÔÔÕàÖÚÐ äÐÙÛÞÒÞÙ áØáâÕÜë UBIFS.3) ´ÞÑÐÒÛÕÝ ÔàÐÙÒÕà Image Processing Unit4) ´ÞÑÐÒÛÕÝ àÕÖØÜ DMA ÔÛï SD( âÕßÕàì ßàØ ÚÞߨàÞÒÐÝØØ ÔÐÝÝëå á ØÛØ ÝÐ ÚÐàâã SD, ÝÕ ØáßÞÛì×ãÕâáï ßàÞæÕááÞà)5) ·ÐÜÕÝÐ PWM Subsystem ÝÐ ÝÞÒãî ÒÕàáØî, ÐÚâãÐÛìÝãî ÔÛï ïÔàÐ 3.66) ²ÚÛîçÕÝÐ ßÞÔÔÕàÖÚÐ RNDIS7) ¿Ûîá ÕéÕ ÚãçÐ ßàÐÒÞÚ Ø ÞßâØÜØ×ÐæØÙ ßÞ ïÔàã ÔÛï ÑÞÛÕÕ áâÐÑØÛìÝÞÙ àÐÑÞâë.
Download Here
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March 17th, 2013, 01:14 Posted By: wraggster
via http://www.slaanesh.net/2013/03/dosb...en-dingux.html
Well it's been a long time since posting. I sort of got burned out after the initial release of DOSBox... a few years ago (time flies) but I've got my mojo back and been developing again for the past few months.
I've got a few goodies ready!
First up is DOSBox for Open Dingux - this has been compiled to work on the A320. Until recently, 95% of the dev work was actually on the Nanonote. I haven't tested it on that yet but it may work as well.
Anyway, here it is. I've done a fair bit of testing the Open Dingux on my A320. I don't have a GCW-Zero yet so I don't even know if it will work - but I'm guessing it should. Please let me know if it doesn't.
There are no release notes included so here's the run down:
What is DOSBox?
Basically DOSBox 0.74 is a PC emulator for Open Dingux running on an A320 or GCW-Zero. It has a full MIPS32R1 dynamic recompiler. Once I get a GCW-Zero, I'll make this MIPS32R2.


Civilization - One of my favorite 'test' games.


Dragonstrike
DOSBox 0.74 OPEN DINGUX BINARY V1.0
DOSBox 0.74 OPEN DINGUX SOURCE V1.0
DOSBox 0.74 Nanonote BINARY V1.0
DOSBox 0.74 Open Dingux Forum Discussion
Installion
Included is DOSNav which is a freeware file launcher. I've installed DOSBox in /usr/local/dosbox. Include all the files in the binary distribution into the directory:
dosbox.dge
dosbox.png
dosbox.conf
dbfont.ttf
c_drive
Inside c_drive is the dosnav directory with the file launcher.
The dosbox.conf has been carefully configured for near optimal settings. You can play with the values by all means but if something doesn't work try these basic settings first.
By default the dynamic recompiler has been configured as the CPU emulation of choice as it's the fastest however please try the 'simple' CPU emulation as well as it's a good second choice if the dyna-rec doesn't work. It also gives pretty good performance in most cases.
An On Screen Display keyboard or 'virtual keyboard' is included out of necessity - which is basically code from the GP2X version of DOSBox.0.72.
Dingoo A320 Controls
Getting PC games to run in a satisfactory and enjoyable manner is heavily reliant on setting up the controls correctly - especially on a device like the Dingoo A320 that lacks a keyboard.
By default, the A320's controls under SDL already has pre-coded keyboard controls however their usefulness varies with the program you wish to run.
By default the controls are mapped in the same was the above link except for the SELECT key which now activates the Virtual Keyboard:
| D-pad up |
KEY_UP |
| D-pad down |
KEY_DOWN |
| D-pad left |
KEY_LEFT |
| D-pad right |
KEY_RIGHT |
| A button |
KEY_LEFTCTRL |
| B button |
KEY_LEFTALT |
| X button |
KEY_SPACE |
| Y button |
KEY_LEFTSHIFT |
| Left shoulder |
KEY_TAB |
| Right shoulder |
KEY_BACKSPACE |
| START button |
KEY_ENTER |
| SELECT button |
KEY_ESC Virtual Keyboard |
| Power slider |
KEY_POWER |
| Power hold |
KEY_PAUSE |
You will notice that the D-pad directional keys, START (ENTER) and X (SPACE) button will be your "friend" as many games will already use these keys for movement and actions.
Should you need a keystroke that isn't mapped above there are two things you will need to do:
- Over ride the default behavior and use a mapper file.
- Use the Virtual Keyboard.
I'll discuss the mapper file option on a follow up post.
For now, a quick walkthrough of the Virtual Keyboard (VK).
SELECT = toggles the VK on/off
A = activate the current selection
B = BACKSPACE
X = RETURN
Y = SPACE
L = Toggle VK keyboard special/normal
R = Switches through the VK color schemes
Using DOSNav (A320)
Thanks to the lack of real keyboard on the Dingoo A320, it's a bit tricky launching software. To assist, DOSNav has been included. It's basically a file browser and lets you launch software.
Use the D-Pad to move around and START button to enter a directory or start an executable file.
Ben Nanonote Controls
The Nanonote has superior usability thanks to it's micro keyboard. Whilst not as fast, due to the lack of overclocking software, it's a lot more satisfying to use as it "feels" more like a PC.
Control input is all through the keyboard - there is no virtual keyboard option as none is required.
Ben Nanonote Mouse emulation
Two options here:
The "Ben" key (next to the spacebar) toggles mouse on and off. Use the cursor pad and the up/down volume for mouse clicks.
Or
The blue "fn" key, hold and press cursor pad or up/down volume together for "instant activation".
Function Key F9 = fn + F7
Function Key F10 = fn + F8
Everything else is printed on the keyboard and should be obvious.
Quit out of DOSBox
This work for all versions of DOSBox as it's the standard method.
Press +F9 at the same time.
On the Open Dingux Virtual Keyboard hit CTRL then F9
On the Nanonote, + fn+F7 (which is the key to access F9, see above)
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March 16th, 2013, 23:30 Posted By: PSPReview

Newly released/updated for the Dingoo Family of Consoles.
The Free Heroes II project (FHeroes 2) aim to create a free implementation of Heroes of Might and Magic II engine using SDL. This version is compiled for OpenDingux 2012-06-16 (First end-user release) with recent fheroes2 sources from SVN trunk (revision 3036). It was compiled using this script https://gist.github.com/sgtpep/5178368. Feel free to fork it and improve. Don't forget to toggle mouse emulation on and off with Power+B after game start and on exit.
Download Here
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March 12th, 2013, 17:30 Posted By: PSPReview

Newly released/updated for the Open Source Handheld the GP2X Wiz, heres the full release details:
Put this in $SD/game and run it from there. It will generate the .ini files for the Games. You can then edit the resulting .ini files with any text editor to customize the 'name' line if you want something more readable.to run (assuming the SD card (or Wiz itself) is mounted on /mnt/wiz:[/mnt/wiz/game] $ bash ./makeini.shThere is no output, takes just a second to run.This should work on any system that has the bash shell, including Mac OS X and Windows with Cygwin.
For more details on the game and download here.
A little about the Wiz:
The GP2X Wiz is an open-source, Linux-based handheld video game console and portable media player developed by South Korean company GamePark Holdings. It was released on May 12, 2009, and was also the first console from both Game Park and Game Park Holdings to be also released outside South Korea. It is the successor to the GP2X.
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March 10th, 2013, 14:01 Posted By: PSPReview

Newly released/updated for the Caanoo
Open Console è una web-zine (ovvero una rivista pubblicata sul web), nata con lo scopo di documentare le novità riguardanti le consoleopen-source e, come secondo fine, cercare di far conoscere a tutti questo splendido mondo, purtroppo spesso un po' sommerso.Open Console is an italian web-zine (a magazine published on web), it's born to report the open-source consoles news and to make know betterthis amazing world (often hidden at the people).Sito ufficiale - Official website:http://www.openconsole.it/n Questo numero:>>Guida alla realizzazione di una Custom ROM>>Recensione Yinlips YDP 16>>Recensione Yinlips YDP G27 e confronto con la s7100Besclusiva oc.it:>>Intervista alla Shenzhen Panton>>Recensione PT155Per questo numero hanno partecipato in ordine alfabetico:Ghimli> Recensione Yinlips YDP G16.Melevisione12> Recensione Yinlips YDP G27, impaginazione.Paulvern:> Guida alla realizzazione di una Custom ROM> Intervista alla Shenzhen Panton> Recensione PT155.Zip> Copertina, coordinamento, intro.Link lettura online issuu: http://issuu.com/openconsole/docs/oc7ita
Download Here
More info about the Caanoo:
The Caanoo can run several applications that emulate consoles or computer systems, such as DrPocketSnes for the Super Nintendo, GnGEO for the SNK Neo Geo AES/MVS, Hu-Go for the NEC PC-Engine, PCSX ReArmed for PlayStation 1 games, MAME4all for Arcade Coin-ops and Picodrive for the SEGA Megadrive and its add-ons, as well as freeware homebrew games/applications. These applications are created by the community itself and not by the manufacturers.
To read more of the post and Download, click here!
Join In and Discuss Here
Grab the latest Deals on Consoles, VideoGames and Mobile Phones and Tablets for IOS/Android from Ebay.co.uk/ Ebay.com/Amazon UK/Amazon.com |
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March 10th, 2013, 02:50 Posted By: PSPReview

Newly released for the Dingoo Family of Consoles. comes this news from Dingoonity, heres the release news:

GCW, the company behind the GCW Zero handheld, is raising funds in an attempt to acquire IP from Atari. Their campaign, Reset Atari, aims to purchase the rights to software released between 1972-1996, and then to legally release that software on the GCW Zero. Those who missed out on the GCW Zero's Kickstarter campaign can pledge $150 towards this new goal and receive a Zero in return together with the top 20 Atari games pre-loaded.
Reset Atari @ fundable.com
GCW Zero Homepage

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