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OpenSource Handheld News - Gp2X, Dingoo, Wiz, Pandora, GCW Zero and Caanoo is a News and downloads site for Open Source Handhelds, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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April 13th, 2020, 13:10 Posted By: PSPReview
Newly released for the Pandora Console
Cart Life Cart Life is a simulation video game developed by Richard Hofmeier using Adventure Game Studio for Microsoft Windows released in May 2011. The game was added to Steam in March 2013 but later removed when Hofmeier released the full source code for free. The game is designed on a pixel-grid in grayscale, with minimal detail, to better allow the player to deduct the mood of each of the three vendor characters. In Cart Life the player controls one of three street vendors, and attempts to run their shop whilst looking after their health, interests, and families. The game was received well by critics, with particular praise for the relatable characters, though some critics criticised technical issues. In 2013 Cart Life won the Independent Games Festival Seumas McNally Grand Prize, Nuovo Award, and Excellence in Narrative award.
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April 12th, 2020, 12:30 Posted By: PSPReview
Newly released for the Pandora Console
Chicken Invaders 5: Cluck of the Dark Side This is the demo version of the casual shoot'em up from InterAction. Hero's log, Stardate 8008.5 As the last intergalactic chicken invaders flee our Solar System and lingering feathers still smolder in interplanetary space, I ease up on the trigger and wipe the sweat from my brow. My work here is done. Saving the world sure works up an appetite. I'm plotting a course for the nearest Space Burger. I think I'll have the spicy chicken wings tonight. Or perhaps their galaxy-renowned chicken pie? Ah, the choices of a hero are never easy. Suddenly, I am yanked back to reality by the whine of my trusty spaceship's automated warning system. Why are all my dashboard lights flashing red? Why has the Earth darkened so? And why does it all have to happen just as I'm about to eat? Looks like tonight's dinner will have to wait...
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April 12th, 2020, 12:01 Posted By: PSPReview
Newly released for the Pandora Console
DIRK DASHING 2: E.V.I.L. Eye Demo/Trial Version 1.1 released on May 18, 2012. A game released by MY GAME COMPANY. Dirk Dashing 2 is a classic-style platformer with a secret agent theme. After a wicked computer virus destroys G.O.O.D.'s new computer network, agent Dirk Dashing must track down the cyber criminal responsible for the attack. His mission leads him to a massive global corporation, owned by one of the wealthiest men in the world. Help Dirk avoid security systems, evade guards, and solve all-new puzzles to stop a diabolical new plot by E.V.I.L. mastermind, Dr. Ego! Key Features: Interactive cartoon antics - you can trick guards into running off ledges, into walls, or into each other New stealth tactics allow you to sneak unseen and unheard past enemies 40 huge levels to explore, including 5 secret levels, all packed with hidden areas and secret treasures Hand-painted scenery and animation, done in a traditional cartoon style An original soundtrack consisting of almost 45 minutes of great spy music Save your game progress at any point Play using keyboard or joystick/gamepad Available for Windows, Mac, and Linux CREDITS: ------- Story, Game Design, and Programming: Troy Hepfner Artwork: Troy Hepfner, Michael Metcalf, Ryan Sumo Music Composed By: Jesse Hopkins ------------------------------- Pandora port is based on the 32-bit Linux demo release of the game and run with the help of Box86(dynarec), and the GL4ES library by ptitSeb.
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April 11th, 2020, 12:30 Posted By: PSPReview
Newly released for the Pandora Console
Herby Search the maze for keys and treasure! John 'DRJ' Vanderaart is one of the first published game designers from the Netherlands, best known for "Eindeloos". Herby was his first game on the C64, which I played as a child. This is also my first game, as I did a remake in BASIC back then. Decades later I found out I still had the source code, so I decided to update it to more modern systems. Featuring one maze by DRJ, one by myself, and a random maze generator; and the famous Popcorn as background music. Unlike the originals, this one has save points and an automap.
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April 10th, 2020, 12:30 Posted By: PSPReview
Newly released for the Pandora Console
Chicken Invaders 4: Ultimate Omelette This is the demo version of the casual shoot'em up from InterAction. I remember the day of the invasion well. The memories still burn deeply, like spicy chicken wings. They came without warning, squawking menacingly, their ruffled feathers darkening the sun. Invading intergalactic chickens, out to punish humanity for our oppression of their earthly brethren. I instantly knew what had to be done. I dropped my half-eaten chicken burger and jumped in my cockpit. With a greasy finger I set my lasers to "extra crispy" and blasted off to intercept the fowl invaders. It wasn't easy. Squawks, feathers flying, the smell of charred chicken everywhere. Three times they invaded, each time with increasingly devious plans. Three times I managed to push them back whence they came, and secure humanity a few more years as the dominant species of this planet. After their last retreat, I headed for my local Space Burger to bask in the glow of my recent victory. Breathing a sigh of relief, I sat down to enjoy a double chicken-burger with crispy chicken wings on the side. Little did I know that my greatest adventure was yet to come...
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April 9th, 2020, 14:31 Posted By: PSPReview
Newly released for the Pandora Console
NXEngine-evoA somewhat upgraded/refactored version of NXEngine by Caitlin Shaw.Differences from the original version of NXEngine: * Port to SDL2 (thanks to PIlin) * More resolutions and proper widescreen support up to Full HD (thanks to EXL) * Animated character portraits * Modern main menu * Credits graphics specific to the Mimiga Mask ending * Localization support * Force feedback support * Custom soundtrack support * Initial mod support * Vita/Switch versions * Cleaner and partly-refactored code * Tons of gameplay-related bugfixes * Removed built-in data extractor * Removed replays, as they were buggy/not implemented anyway
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April 8th, 2020, 12:40 Posted By: PSPReview
Newly released for the Pandora Console
Candy Cruncher DemoThis is the Demo of Candy Cruncher Linux version from LinuxGamePublishing, packaged and running with Box86 (with Dynarec).Check out the fast and furious game play in Candy Cruncher, Pyrogon`s first game to be published by LGP! Don`t be deceived by its simplicity - only a master Cruncher can eat candy while avoiding the Dreaded Black Jellybeans!
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April 7th, 2020, 12:02 Posted By: PSPReview
Newly released for the Pandora Console
Welcome to Typhoon 2001This is a remake of the Atari Jaguar classic game Tempest 2000. T2K, as it is sometimes called, was originally created for Atari by Jeff "Yak" Minter as a remake of the arcade-game Tempest, which was in turn created by Dave Theurer.
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April 6th, 2020, 11:50 Posted By: PSPReview
Newly released for the Pandora Console
Hyperspace Delivery Boy Demo This is the Demo of Hyperspace Delivery Boy Linux version from LinuxGamePublishing, packaged and running with Box86 (with Dynarec). You are Guy Carrington, fresh on the job as a courier for the Hyperspace Delivery Service. Your job: get mail and packages to those that need them, no matter where in space they are! You may face insane robots, dangerous environments, or even the dreaded Sleeping Behemoths on your quest to deliver the universe`s most important parcels! Explore bizarre worlds and defend yourself against alien creatures as you solve the devious puzzles of... Hyperspace Delivery Boy!
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April 5th, 2020, 12:20 Posted By: PSPReview
Newly released for the Pandora Console
Welcome to Violetland In this game the player should help a girl by name of Violet to struggle with hordes of monsters. For this purpose the various weapon, and also the special abilities of the heroine which are opening with experience can be used.
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April 4th, 2020, 12:30 Posted By: PSPReview
Newly released for the Pandora Console
Chicken Invaders 3: Revenge of the Yolk This is the demo version of the casual shoot'em up from InterAction. Chickens. For centuries we have oppressed them, grilling, roasting, stewing, and stuffing them in buns. We should have known the time would come for us to pay. And it did. Intergalactic chickens invaded Earth, seeking revenge for the oppression of their earthly brethren. They came out of nowhere, and everywhere. It was only you who managed to repel the invasion, and saved humanity from an eternity of servitude. Then, things got serious. The intergalactic chickens assaulted the solar system and tried make sure that every planet was inhabited exclusively by chickens. Yet again, it was you who took the world's fate in your ketchup-stained hands and saved the day. But it isn't over yet. Once more, it's time to don your non-stick egg-repulsing helmet and fight for our ancestral right to omelettes. Only you can make a difference. Will you succeed? Will the future of chicken burgers be secure? Or will you end up as part of the menu in a galactic chicken restaurant?
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April 3rd, 2020, 12:01 Posted By: PSPReview
Newly released for the Pandora Console
Arkos Tracker 2 The ultimate musical tool for Amstrad CPC, Atari ST, ZX Spectrum, MSX, Oric, Apple 2, Vectrex and Sharp MZ-700. Arkos Tracker 2 is the evolution of STarKos (an Amstrad CPC Tracker) and Arkos Tracker 1 (A Windows-only Tracker), but improves them greatly. Some features: * Cross-platform (Windows, Linux, Mac). * Manage both standard PSG sound and samples without any distinction! * Support of AY-3-8912 and YM2149F. * Unlimited PSG count! You can create standard 3-channel songs, or 6, 9, 32 or more if you want! * 4 columns of effects per channel, including Arpeggio (via a table or inline value), Pitch, slide, glide, change Arpeggio/Pitch/Instrument speed, etc. * Import from MIDI, AKS (Arkos Tracker 1), SKS (STarKos), 128 (BSC’s Soundtrakker), WYZ (Wyz Tracker), MOD, VT2 (Vortex Tracker 2), CHP (Chip’n’sfx). * 4 players, from versatile to extremely fast, or slower but less memory-consuming. * Support of specific hardware: PlayCity (CPC), Spectrum TurboSound, SpecNext, MSX Darky and MSX FPGA (AKY player only). * Real-time communication with your hardware possible, to listen or compose just like on the real thing! * Sound effect support, shared among songs. * ROM players available: no more auto-modifying code, a small buffer is used. * Exports can be assembly sources or binaries: it makes it easy to integrate the songs in your production. * Sources can be converted to any assembler. * Each PSG can have its own frequency (including custom ones). * Replay rate from 12Hz to 300Hz, or custom. * A song is composed of sub-songs, all sharing the same instruments. Helps you save even more memory! * All the limitations of past AY/YM trackers are blown to pieces with Arkos Tracker 2! The software is currently in alpha version. Main limitations: * No copy/paste/undo/redo everywhere (but present in the Pattern Viewer).
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March 29th, 2020, 11:50 Posted By: PSPReview
Newly released for the Pandora Console
Chicken Invaders 2: The Next Wave This is the demo version of the casual shoot'em up from InterAction. Just when you thought it was safe to eat chicken again, the chickens have returned with an organized invasion to take over the entire solar system! Journey to each planet and fight your way through to save the world (again)! In the first chapter of the Chicken Invaders saga, you defended earth against an invasion of intergalactic chickens seeking revenge for the oppression of their earthly brethren. However, as you were clearing out the last of the chicken invaders and were looking forward to a double chicken burger special at the space burger bar, the true scale of the problem became apparent: the first invasion was simply a precursor to the chicken's main assault! Their master plan now becomes clear: to invade each planet in the solar system and make sure that it is inhabited exclusively by chickens! The time has now come to don your teflon-coated, egg-repulsing helmet and make the biggest omelette you've ever made as you continue your adventure in the second chapter of Chicken Invaders: The Next Wave. Only you can make a difference. Will you succeed? Will the future of chicken burgers be secure? Or will you end up as part of the menu in a galactic chicken restaurant?
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